๐ŸŽฎ DayZ Server Management Ecosystem

Engineer Alpho | Community Banov Server
๐ŸŸข Server Operational
๐Ÿš€ Project Mission: A comprehensive, open-source DayZ server management ecosystem designed to automate administration tasks, monitor performance, and empower the server admin community.
12+
Core Scripts
100%
Linux Compatible
GPL-3.0
Open Source
24/7
Monitoring Ready

What Makes This Special

๐Ÿค–
Intelligent Automation
Scripts that adapt to inconsistent mod structures, handle edge cases gracefully, and eliminate repetitive manual tasks. Built by an engineer who believes in brute force problem solving.
๐Ÿ“Š
Real-time Monitoring
Track Expansion AI spawn events, correlate with server performance metrics, and receive Discord alerts. Know exactly what's happening on your server at all times.
๐ŸŒ
Community First
Open-source under GPL-3.0 with comprehensive documentation. Every feature is designed to benefit the broader DayZ server admin community.
โœ… Current Status: All core management scripts deployed and operational. Server running stable on Linux with LinuxGSM. Monitoring system in active development.

Completed Features

๐Ÿ“ฅ
Mod Downloader
Automated Steam Workshop mod downloads via SteamCMD. Handles authentication, validates downloads, and manages the entire acquisition pipeline.
Complete
SteamCMD Bash
๐Ÿ“ฆ
Batch Installer
Install multiple mods simultaneously with intelligent folder structure detection. Handles inconsistent naming conventions and verifies successful installations.
Complete
Recursive Search Bash
๐Ÿ”—
XML Merger
Intelligently merge mod XML files into mission configs. Handles malformed XML gracefully, prevents duplicates, and maintains proper formatting.
Complete
Python XML Parsing
๐Ÿ“‹
Load Order Manager
Manage mod loading sequences, generate proper startup parameters, and maintain LinuxGSM-compatible formatting. Handles server profiles correctly.
Complete
LinuxGSM Config Management
๐Ÿงน
Cleanup Utilities
Automated cleanup of old logs, temp files, and Workshop cache. Maintains server performance and manages disk space efficiently.
Complete
Scheduled Tasks Bash
๐Ÿ“Š
Interactive Documentation
HTML flowchart visualization of the complete workflow. Covers installation, organization, XML integration, and maintenance phases with Engineer Alpho branding.
Complete
HTML/CSS Interactive
๐Ÿ’ก Design Philosophy: Every script is built to handle edge cases, adapt to inconsistent inputs, and provide robust error handling. No manual intervention required.
๐Ÿšง In Development: Expansion AI monitoring system currently under active development. Planning phase complete, implementation beginning.

Monitoring System Architecture

๐ŸŽฏ
Console Log Parser
Real-time parsing of server console output to capture Expansion AI spawn events. Extracts spawn type, location, count, and timestamp information.
In Development
tail -f Pattern Matching Python/Bash
๐Ÿ“ˆ
Performance Correlation
Track server performance metrics before, during, and after AI spawn events. Identify performance bottlenecks and optimize spawn configurations.
Planned
Metrics Collection Time-series Data
๐Ÿ’ฌ
Discord Integration
Automated alerts and reports delivered to Discord channels. Real-time notifications for significant events and scheduled performance summaries.
Planned
Discord Webhooks API Integration
๐Ÿ—บ๏ธ
Geographic Spawn Density
Track spawn locations across the Banov map to identify hotspots and optimize spawn distribution. Generate heatmaps and density reports.
Planned
Coordinate Tracking Data Visualization
โฑ๏ธ
Historical Trending
Track spawn rates and performance metrics over time. Identify patterns, trends, and anomalies in server behavior.
Planned
Database Analytics
โšก
Automated Responses
Automatically adjust server parameters or trigger actions based on monitoring data. Smart throttling and performance optimization.
Future Enhancement
Automation Threshold Triggers

Example Monitoring Data

[2025-02-01 14:23:45] Expansion AI: Spawned 3 zombies at (4521, 8234) [2025-02-01 14:23:45] Server FPS: 58.2 (before: 60.1) [2025-02-01 14:24:12] Expansion AI: Spawned 1 animal group at (3892, 7651) [2025-02-01 14:24:12] Server FPS: 57.8 (before: 58.2) [2025-02-01 14:25:03] Performance Alert: FPS dropped below 55

Automation Scripts

๐Ÿ“ฅ Phase 1: Acquisition
Mod Downloader: Authenticates with Steam, downloads Workshop mods via SteamCMD, validates downloads, and organizes files.
# Downloads specified Workshop mod IDs ./download_mods.sh 1234567 2345678 3456789
๐Ÿ“ฆ Phase 2: Installation
Batch Installer: Recursively searches for mod folders regardless of structure, creates symbolic links, and verifies installations.
# Installs all downloaded mods ./batch_install_mods.sh
๐Ÿ”— Phase 3: Integration
XML Merger: Intelligently merges mod XML files into mission configs, handles malformed files, prevents duplicates, maintains formatting.
# Merge all mod XMLs into mission python3 xml_merger.py --mission banov1
๐Ÿ“‹ Phase 4: Configuration
Load Order Manager: Generates proper mod loading sequences, creates LinuxGSM-compatible startup parameters, includes profile flags.
# Generate startup parameters ./generate_load_order.sh > serverfiles/banov1.cfg
๐Ÿงน Phase 5: Maintenance
Cleanup Utilities: Automated cleanup of logs, temp files, Workshop cache. Scheduled via cron for hands-free operation.
# Daily cleanup (scheduled via cron) 0 3 * * * /home/banov1/scripts/cleanup.sh
โšก Result: What used to take hours of manual work now happens automatically. From download to deployment, everything is hands-free.

Development Roadmap

โœ… Completed: Core Infrastructure
Full suite of mod management scripts deployed and operational. Server running stable with proper configuration. Interactive documentation created.
Mod Downloader Batch Installer XML Merger Load Order Manager Cleanup Utilities Documentation
๐Ÿšง In Progress: Monitoring Foundation
Building the base monitoring system to parse console logs and capture Expansion AI spawn events. Starting with basic working version before refinements.
Log Parser Pattern Matching Data Capture
๐Ÿ“Š Next: Performance Correlation
Integrate server performance metrics with spawn event data. Track FPS, memory usage, and other indicators before/during/after spawns.
Metrics Collection Time Correlation Data Storage
๐Ÿ’ฌ Planned: Discord Integration
Implement Discord webhook system for alerts and reports. Real-time notifications and scheduled performance summaries.
Discord API Webhooks Alert System
๐Ÿ—บ๏ธ Future: Geographic & Historical Analysis
Add spawn density mapping, historical trending, and automated optimization capabilities. Full analytics suite.
Heatmaps Database Visualization Auto-optimization
๐ŸŒ Ultimate Goal: Community Release
Complete documentation, testing, and packaging for open-source release under GPL-3.0. Empower the DayZ server admin community with robust tools.
GPL-3.0 License Documentation Community Support
๐Ÿ“… Development Approach: Incremental development starting with basic working versions, then adding refinements. Systematic troubleshooting and comprehensive testing at each phase.

Technology Stack

๐Ÿง
Linux Infrastructure
Ubuntu-based server environment with dedicated user accounts. Case-sensitive filesystem handling and proper permission management.
Ubuntu Linux User: banov1 Systemd
๐ŸŽฎ
Server Management
LinuxGSM for DayZ server management with custom configuration. Handles startup parameters, profiles, and mod loading.
LinuxGSM DayZ Server Banov Map
๐Ÿ”ง
Scripting & Automation
Bash for system automation and workflow orchestration. Python for complex data processing and XML manipulation.
Bash Scripting Python 3 Cron Jobs
โ˜๏ธ
Steam Integration
SteamCMD for Workshop mod downloads. Dedicated Steam account for authentication and mod management.
SteamCMD Workshop API Authentication
๐Ÿ“
Data Processing
XML parsing and manipulation for mod integration. Log parsing and pattern matching for monitoring. Future database integration planned.
XML Libraries Regex grep/tail
๐Ÿ“Š
Monitoring & Alerts
Real-time log monitoring, performance metrics collection, Discord webhook integration for notifications.
Log Monitoring Discord API Webhooks

File Structure

/home/banov1/ โ”œโ”€โ”€ serverfiles/ โ”‚ โ”œโ”€โ”€ banov1.cfg # Server configuration โ”‚ โ”œโ”€โ”€ @Mod1/ # Installed mods โ”‚ โ”œโ”€โ”€ @Mod2/ โ”‚ โ””โ”€โ”€ mpmissions/ โ”‚ โ””โ”€โ”€ Banov1/ # Mission files โ”‚ โ”œโ”€โ”€ types.xml โ”‚ โ”œโ”€โ”€ events.xml โ”‚ โ””โ”€โ”€ ... โ”œโ”€โ”€ scripts/ โ”‚ โ”œโ”€โ”€ download_mods.sh โ”‚ โ”œโ”€โ”€ batch_install_mods.sh โ”‚ โ”œโ”€โ”€ xml_merger.py โ”‚ โ”œโ”€โ”€ generate_load_order.sh โ”‚ โ””โ”€โ”€ cleanup.sh โ””โ”€โ”€ lgsm/ โ””โ”€โ”€ config-lgsm/ โ””โ”€โ”€ dayzserver/ โ””โ”€โ”€ banov1.cfg # LinuxGSM config
๐ŸŽฏ Design Principles: Everything must handle Linux-specific requirements like case-sensitivity. Scripts adapt to inconsistent inputs rather than requiring standardized structures. Robust error handling at every level.